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Monstrosity in Games and Play
Monsters fascinate us. From ancient folklore to contemporary digital games, they are at the core of the stories we tell. They reflect our fears, deepest desires, and the …
The Playful Citizen
In the last decade, digital media technologies and developments have given rise to exciting new forms of ludic, or playful, engagements of citizens in cultural and societal issues. …
The Pop Theology of Videogames
Young people in the West are more likely to encounter religion in videogames than in places of worship like churches, mosques or temples. Lars de Wildt interviews developers and …
Video Game Characters and Transmedia Storytelling
Characters are a vital aspect of today's transmedia practices. Combining theories on fictional persons from Japanese and Euro-American practices, this book discusses video game …
Minor Platforms in Videogame History
Videogame history is not just a history of one successful technology replacing the next. It is also a history of platforms and communities that never quite made it; that struggled …
Perspectives on the European Videogame
The history of European videogames has so far been overshadowed by the global impact of the Japanese and North American industries. However, European game development studios have …
Videogame Formalism
Formalism is often used as an all-embracing term covering a range of ontological and methodological approaches in game studies, with little connection to the history or tradition …
Digital Gaming and the Advertising Landscape
The evolution of the game industry and changes in the advertising landscape in recent years have led to a keen interest of marketers in using digital games for advertising …
Persuasive Gaming in Context
The rapid developments in new communication technologies have facilitated the popularization of digital games, which has translated into an exponential growth of the game industry …
Game Production Studies
Video games have entered the cultural mainstream and now rival established forms of entertainment such as film or television in terms of economic profits. As careers in video game …
Transnational Play
Transnational Play approaches gameplay as a set of practices and a global industry that includes diverse participation from players and developers located within the global South, …