Virtuella världar (virtual reality)

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  • Beyond Barbie and Mortal Kombat

    pocket, 2011, Engelska, ISBN 9780262516068

    Girls and women as game players and game designers in the new digital landscape of massively multiplayer online games, "second lives," "modding," serious games, and casual

  • Critical Play

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    pocket, 2013, Engelska, ISBN 9780262518659

    An examination of subversive games-games designed for political, aesthetic, and social critique.For many players, games are entertainment, diversion, relaxation, fantasy. But what

  • Virtual Reality

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    pocket, 2019, Engelska, ISBN 9780262537520

    A comprehensive overview of developments in augmented reality, virtual reality, and mixed reality-and how they could affect every part of our lives.After years of hype, extended

  • Haptics

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    pocket, 2018, Engelska, ISBN 9780262535809

    An accessible, nontechnical overview of active touch sensing, from sensory receptors in the skin to tactile surfaces on flat screen displays.Haptics, or haptic sensing, refers to

  • Play Between Worlds

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    pocket, 2009, Engelska, ISBN 9780262512626

    A study of Everquest that provides a snapshot of multiplayer gaming culture, questions the truism that computer games are isolating and alienating, and offers insights into broader