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Utbildningsresurser & tekniska hjälpmedel, datorstött lärande (CAL, computer-aided learning)
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How are expert educators using games in their classrooms to give students agency, while also teaching twenty-first century skills, like empathy, systems thinking, and design …
Online learning, blended learning, socially distanced classrooms, educational technology, safety protocols, instructional models, organizational logistics, and educator burnout are …
Mapping Holistic Learning: An Introductory Guide to Aesthetigrams introduces the concept of aesthetigrams. These are participant-produced visual maps of aesthetic engagement. The …
Learning to Teach in the Digital Age tells the story of a group of K–12 teachers as they began to connect with digital making and learning pedagogies. Guiding questions at the …
Digital Storytelling in Second and Foreign Language Teaching offers a concise overview of the theoretical underpinnings, rationales, and related pedagogical implications of second …
This completely revised and expanded field guide is packed with new innovative ideas on how to implement game-based learning and gamification techniques in everyday teaching. With …
And This Little Piggy Had None: Challenging the Dominant Discourse on Farmed Animals in Children’s Picturebooks is a fascinating critique of how "farm" animals are represented in …
Technology, Culture, and Socioeconomics is a journey toward a cultural politics of difference in technology discourses in education that explores possibilities for effecting …
Mobile Learning through Digital Media Literacy proposes media literacy education as a conceptual framework for bridging mobile technologies in teaching and learning. As cell phones …
A Pedagogy of Powerful Communication calls for a revisioning of second language and literacy teaching, arguing for a move away from skills-based ESL instruction where communication …