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  • Animation in the Netherlands

    av

    E-bok, 2025, Engelska, ISBN 9781040709566
    Från 930 kr

    This book uncovers the rich, often overlooked history of Dutch animation, offering fresh insights into the films and the cultural and political influences that shaped them.

  • Instant Encore DVD 1.5

    av

    E-bok, 2013, Engelska, ISBN 9781136063985
    Från 456 kr

    Carefully detailed screen shots and step-by-step directions illustrate how to use Encore DVD software in a time-efficient way. Readers learn to harness the full scope of Encore

  • Rendering Techniques 2001

    häftad, 2001, Engelska, ISBN 9783211837092

    This book presents state-of-the-art methods in computer graphics rendering. The 29 papers in this volume were selected after careful review by an international committee of

  • Disney Stories

    av ,

    inbunden, 2012, Engelska, ISBN 9781461421009

    Disney Stories: Getting to Digital explores how Disney, the man and the company, used technological innovation to create characters and stories that engage audiences in many

  • GPU Pro 6

    E-bok, 2015, Engelska, ISBN 9781040072974
    Från 1528 kr

    The latest edition of this bestselling game development reference offers proven tips and techniques for the real-time rendering of special effects and visualization data that are

  • Dungeon Hacks

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    inbunden, 2021, Engelska, ISBN 9781032052403
    Från 1263 kr

    In 1980, computers were instruments of science and mathematics, military secrets and academia. Stern administrators lorded over sterile university laboratories and stressed one

  • Building a Game Pitch

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    E-bok, 2023, Engelska, ISBN 9781003807247
    Från 649 kr

    Based on the PocketGamer MasterClass Building a Pitch: From Concept to Document (2021), a decade's worth of industry experience and numerous industry-level pitches for a variety of

  • Animation, Embodiment, and Digital Media

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    E-bok, 2013, Engelska, ISBN 9781137283085

    Animation, Embodiment and Digital Media articulates the human experience of technology-mediated animated phenomena in terms of sensory perception, bodily action and imaginative

  • GPU Pro 6

    inbunden, 2015, Engelska, ISBN 9781482264616

    The latest edition of this bestselling game development reference offers proven tips and techniques for the real-time rendering of special effects and visualization data that are

  • Mr. In-Between

    av

    E-bok, 2025, Engelska, ISBN 9781040300923
    Från 649 kr

    What's changed most in your lifetime? The switch from land lines to cell phones? From snail mail to email? How about the transition from Bugs Bunny to Buzz Lightyear? Those Bugs