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  • Console Chronicles

    av

    E-bok, 2024, Engelska, ISBN 9780008656614

    The Console Chronicles will take you on a unique journey through the history of gaming platforms.Fifty years ago, the home console was an anomaly that predated when everyone around

  • Music and Game

    häftad, 2012, Engelska, ISBN 9783531174099

    This anthology examines the various facets of video game music. Contributors from the fields of science and practice document its historical development, discuss the music’s

  • Sea of Stars: Throes of the Watchmaker

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    inbunden, 2025, Engelska, ISBN 9781915992376

    Sea of Stars: Throes of the Watchmaker – The Concept Art of Bryce Kho is the art book for the Sea of Stars DLC, an extremely successful fantasy role-playing game created by

  • Advanced Game Narrative Toolbox

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    E-bok, 2019, Engelska, ISBN 9781351014373
    Från 1001 kr

    The Advanced Game Narrative Toolbox continues where the Game Narrative Toolbox ended. While the later covered the basics of writing for games, the Advanced Game Narrative Toolbox

  • The The Art of Destiny: Volume 2

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    inbunden, 2017, Engelska, ISBN 9781785657351

    The Art of Destiny 2, the follow-up to the successful The Art of Destiny, is a celebration of the dynamic art and visual style that fans have come to love about Destiny. The world

  • Video Games

    häftad, 2020, Engelska, ISBN 9780367733995

    This entry in the BEA Electronic Media Research Series, born out of the April 2017 BEA Research Symposium, takes a look at video games, outlining the characteristics of them as

  • Grimmin saduista Controliin

    E-bok, 2022, Finska, ISBN 9789518876451

    Grimmin saduista Controliin käsittelee digitaalisten pelien ja kirjallisuuden monisyistä suhdetta - klassikoista kulttiteoksiin, Lovecraftista Dark Soulsiin ja Dyyni-kirjoista

  • GPU Pro 6

    E-bok, 2015, Engelska, ISBN 9781040072974
    Från 1440 kr

    The latest edition of this bestselling game development reference offers proven tips and techniques for the real-time rendering of special effects and visualization data that are

  • My Avatar, My Self

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    pocket, 2009, Engelska, ISBN 9780786441099

    With videogames now one of the world's most popular diversions, the virtual world has increasing psychological influence on real-world players. This book examines the

  • Animation, Embodiment, and Digital Media

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    E-bok, 2013, Engelska, ISBN 9781137283085

    Animation, Embodiment and Digital Media articulates the human experience of technology-mediated animated phenomena in terms of sensory perception, bodily action and imaginative