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This book will show novice and intermediate game developers how to games for Virtual Reality (VR) applications using Unity and Playmaker. Readers will learn how they can substitute …
This book will assume that the reader has prior rigging knowledge. It will focus on advanced and practical application nof many professsional techniques which are used in …
Want to learn how to create realistic weapons, awesome alien environments or characters that rock without wasting your time on things you already know? Although intended to be a …