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  • Computer Vision - ECCV 2024

    E-bok, 2024, Engelska, ISBN 9783031732263

    The multi-volume set of LNCS books with volume numbers 15059 up to 15147 constitutes the refereed proceedings of the 18th European Conference on Computer Vision, ECCV 2024, held in

  • User Interface Design

    E-bok, 2018, Engelska, ISBN 9781351405881
    Från 2548 kr

    Although numerous sources document aspects of user-centered design, there are few references that consider how a designer transforms the information gathered about users and their

  • Museum Experience Design

    häftad, 2019, Engelska, ISBN 9783319864266

    This state-of-the-art book explores the implications of contemporary trends that are shaping the future of museum experiences. In four separate sections, it looks into how museums

  • Interactive Computation

    häftad, 2010, Engelska, ISBN 9783642071027

    The interaction paradigm is a new conceptualization of computational phenomena that emphasizes interaction over algorithms, reflecting the shift from number-crunching on mainframes

  • Computer Supported Education

    E-bok, 2020, Engelska, ISBN 9783030584597

    This book constitutes the thoroughly refereed proceedings of the 11th International Conference on Computer Supported Education, CSEDU 2019, held in Heraklion, Crete, Greece, in May

  • Advances in Conceptual Modeling - Challenges and Opportunities

    E-bok, 2008, Engelska, ISBN 9783540879916

    This book constitutes the refereed joint proceedings of seven international workshops held in conjunction with the 27th International Conference on Conceptual Modeling, ER 2008, in

  • Human-Computer Interaction - INTERACT 2009

    E-bok, 2009, Engelska, ISBN 9783642036583

    INTERACT 2009 was the 12th of a series of INTERACT international c- ferences supported by the IFIP Technical Committee 13 on Human-Computer Interaction. This year,INTERACT washeld

  • Augmented and Virtual Reality in the Metaverse

    E-bok, 2024, Engelska, ISBN 9783031577468

    This is the first research monograph to explore augmented and virtual reality in the context of the emerging metaverse, and their impact on the future of education, culture, art,

  • Knowledge Management in Digital Change

    E-bok, 2018, Engelska, ISBN 9783319735467

    This book features both cutting-edge contributions on managing knowledge in transformational contexts and a selection of real-world case studies. It analyzes how the disruptive

  • Advances in Human Factors in Wearable Technologies and Game Design

    häftad, 2018, Engelska, ISBN 9783319946184

    This book focuses on the human aspects of wearable technologies and game design, which are often neglected. It shows how user centered practices can optimize wearable experience,