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totalt 296 treff
Mathematical Methods in Physics
This book is a text on partial differential equations (PDEs) of mathematical physics and boundary value problems, trigonometric Fourier series, and special functions. This is the …
Ray Tracing from the Ground Up
With the increase in computing speed and due to the high quality of the optical effects it achieves, ray tracing is becoming a popular choice for interactive and animated …
Graphics Shaders
Graphics Shaders: Theory and Practice is intended for a second course in computer graphics at the undergraduate or graduate level, introducing shader programming in general, but …
The Uncanny Valley in Games and Animation
Advances in technology have enabled animators and video game designers to design increasingly realistic, human-like characters in animation and games. Although it was intended that …
3D Math Primer for Graphics and Game Development
This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the …
The Pea and the Sun
Take an apple and cut it into five pieces. Would you believe that these five pieces can be reassembled in such a fashion so as to create two apples equal in shape and size to the …
Mathematics by Experiment
This revised and updated second edition maintains the content and spirit of the first edition and includes a new chapter, "Recent Experiences", that provides examples of …
Pattern Theory
Pattern theory is a distinctive approach to the analysis of all forms of real-world signals. At its core is the design of a large variety of probabilistic models whose samples …
Logical Dilemmas
This authoritative biography of Kurt Goedel relates the life of this most important logician of our time to the development of the field. Goedel's seminal achievements that changed …
GPGPU Programming for Games and Science
An In-Depth, Practical Guide to GPGPU Programming Using Direct3D 11GPGPU Programming for Games and Science demonstrates how to achieve the following requirements to tackle …
Set Theory
This research level monograph reflects the current state of the field and provides a reference for graduate students entering the field as well as for established researchers.
Honoring the Code
If you want to be successful in any area of game development—game design, programming, graphics, sound, or publishing—you should know how standouts in the industry approach their …