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AI for Games and Animation
e-bok,
1999,
Engelsk,
ISBN 9781439864012
John Funge introduces a new approach to creating autonomous characters. Cognitive modeling provides computer-animated characters with logic, reasoning, and planning skills. …
Artificial Intelligence for Computer Games
e-bok,
2004,
Engelsk,
ISBN 9781439864807
Learn to make games that are more fun and engaging! Building on fundamental principles of Artificial Intelligence, Funge explains how to create Non-Player Characters (NPCs) with …