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This book is the definitive guide to Mental Ray that also explains how to translate science into art, lighting theory, camera theory and cinematography. The book further contains …
Responsive Web Design Toolkit: Hammering Websites into Shape focuses on the nuts and bolts of responsive web design, showing you how to better build and how to debug websites that …
Blender and Unity together is the ultimate toolkit for the indie developer looking to make amazing games for free. This book takes an in-depth look, in easy-to-follow language, at …
Vulkan is a new generation graphics API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones …
This book demonstrates state of the art multi-modal interaction with modern inout devices. Currently, most application are uni-modal (e.g., touch) and in some cases bi-modal (e.g., …
From his days working under the Nine Old Men and creating layout for Disney classics like Aladdin and Hercules to more than a decade of teaching animation to the rising generation …
This book looks at the way that game designers and academics look at the game design based on a combination of design instinct and current scientific evidence, written as a dialog …
This book will teach students and professionals proper fundamentals skill sets required to effectively convey themselves. To explain fundamental concepts of drawing such as proper …
Though digital technology will continue to advance the way art is created, traditional mediums and techniques will remain fundamental to creating art. This holds true for gouache, …
Modeling and animating a realistic, anatomically correct human being has never been simpler. Divided into two sections, this book introduces readers to both the theory and practice …