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  • Approaches and Frameworks for HCI Research

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    pocket, 2021, Engelska, ISBN 9781108719070

    This research textbook, designed for young Human-Computer Interaction (HCI) researchers beginning their careers, surveys the research models and methods in use today and offers a

  • Human-Computer Interaction - INTERACT 2017

    e-bok, 2017, Engelska, ISBN 9783319677446

    The four-volume set LNCS 10513-10516 constitutes the proceedings of the 16th IFIP TC 13 International Conference on Human-Computer Interaction, INTERACT 2017, held in Mumbai,

  • Languages Alive

    e-bok, 2012, Engelska, ISBN 9783642316449

    This festschrift volume, published in honor of Jurgen Dassow on the occasion of his 65th birthday, contains 19 contributions by leading researchers, colleagues, and friends.

  • Eye Tracking and Visual Analytics

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    inbunden, 2021, Engelska, ISBN 9788770224338

    Visualization and visual analytics are powerful concepts for exploring data from various application domains. The endless number of possible parameters and the many ways to combine

  • Thoughts on Interaction Design

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    e-bok, 2011, Engelska, ISBN 9780123809315
    Från 26,80 €

    Thoughts on Interaction Design, Second Edition, contemplates and contributes to the theory of Interaction Design by exploring the semantic connections that live between technology

  • Computer Vision – ECCV 2022

    häftad, 2022, Engelska, ISBN 9783031198410

    The 39-volume set, comprising the LNCS books 13661 until 13699, constitutes the refereed proceedings of the 17th European Conference on Computer Vision, ECCV 2022, held in Tel

  • Digital Fluency

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    e-bok, 2021, Engelska, ISBN 9781484267745

    If you are curious about the basics of artificial intelligence, blockchain technology, and quantum computing as key enablers for digital transformation and innovation, Digital

  • Emotion in Games

    e-bok, 2016, Engelska, ISBN 9783319413167

    The core message of this book is: computer games best realise affective interaction. This book brings together contributions from specialists in affective computing, game studies,

  • No Avatars Allowed

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    e-bok, 2019, Engelska, ISBN 9781640651852

    How can video games challenge us to think more deeply about our reality, faith, and community? Since the advent of video games in the 1960s, they have become the common experience

  • Topology-based Methods in Visualization

    e-bok, 2007, Engelska, ISBN 9783540708230

    Enabling insight into large and complex datasets is a prevalent theme in visualization research for which different approaches are pursued. Topology-based methods are built on the