Filter

Grafikprogrammering

Filter
  • Visual Informatics: Sustaining Research and Innovations

    häftad, 2011, Engelska, ISBN 9783642251900

    The two-volume set LNCS 7066 and LNCS 7067 constitutes the proceedings of the Second International Visual Informatics Conference, IVIC 2011, held in Selangor, Malaysia, during

  • Virtual Worlds

    e-bok, 2003, Engelska, ISBN 9783540686866

    1 Introduction Imagine a virtual world with digital creatures that looks like real life, sounds like real life, and even feels like real life. Imagine a virtual world not only with

  • Attention in Cognitive Systems

    e-bok, 2009, Engelska, ISBN 9783642005824

    Attention has represented a core scienti?c topic in the design of AI-enabled systems in the last few decades. Today, in the ongoing debate, design, and c-

  • Combinatorial Optimization and Applications

    e-bok, 2014, Engelska, ISBN 9783319126913

    This book constitutes the refereed proceedings of the 8th International Conference on Combinatorial Optimization and Applications, COCOA 2014, held on the island of Maui, Hawaii,

  • Ray Tracing Gems II

    e-bok, 2021, Engelska, ISBN 9781484271858

    This Open Access book is a must-have for anyone interested in real-time rendering. Ray tracing is the holy grail of gaming graphics, simulating the physical behavior of light to

  • Digital and Discrete Geometry

    av

    häftad, 2016, Engelska, ISBN 9783319348629

    This book provides comprehensive coverage of the modern methods for geometric problems in the computing sciences. It also covers concurrent topics in data sciences including

  • Computer Vision and Graphics

    e-bok, 2014, Engelska, ISBN 9783319113319

    This book constitutes the refereed proceedings of the International Conference on Computer Vision and Graphics, ICCVG 2014, held in Warsaw, Poland, in September 2014. The 81 full

  • Graph-Theoretic Concepts in Computer Science

    e-bok, 2008, Engelska, ISBN 9783540922483

    The 34th International Workshop on Graph-Theoretic Concepts in Computer Science (WG 2008) took place in Van Mildert College at Durham University, UK, 30 June - 2 July 2008. The

  • Serious Games and Edutainment Applications

    häftad, 2018, Engelska, ISBN 9783319847085

    With the continued application of gaming for training and education, which has seen exponential growth over the past two decades, this book offers an insightful introduction to the

  • Modeling and Simulating Bodies and Garments

    häftad, 2014, Engelska, ISBN 9781447157410

    This book contains the research on modeling bodies, cloth and character based adaptation performed during the last 3 years at MIRALab at the University of Geneva.