Pelisuunnittelu

Filter
  • Game Design Deep Dive

    e-kirja, 2024, englanti, ISBN 9781040020807
    Alkaen 80,80 €

    Game Design Critic Joshua Bycer is back with another entry in the Game Design Deep Series to focus on the youngest genre yet: soulslikes. Over a decade, From Software defined a new

  • Music and Game

    nidottu, 2012, englanti, ISBN 9783531174099

    This anthology examines the various facets of video game music. Contributors from the fields of science and practice document its historical development, discuss the music’s

  • Sea of Stars: Throes of the Watchmaker

    sidottu, 2025, englanti, ISBN 9781915992376

    Sea of Stars: Throes of the Watchmaker – The Concept Art of Bryce Kho is the art book for the Sea of Stars DLC, an extremely successful fantasy role-playing game created by

  • Advanced Game Narrative Toolbox

    e-kirja, 2019, englanti, ISBN 9781351014373
    Alkaen 86,20 €

    The Advanced Game Narrative Toolbox continues where the Game Narrative Toolbox ended. While the later covered the basics of writing for games, the Advanced Game Narrative Toolbox

  • Semiotics of Architecture in Video Games

    e-kirja, 2022, englanti, ISBN 9781350152328
    Alkaen 48,40 €

    Video games are among the most popular media on the planet, and billions of people inhabit these virtual worlds on a daily basis. This book investigates the architecture of video

  • Video Games

    nidottu, 2020, englanti, ISBN 9780367733995

    This entry in the BEA Electronic Media Research Series, born out of the April 2017 BEA Research Symposium, takes a look at video games, outlining the characteristics of them as

  • GPU Pro 6

    e-kirja, 2015, englanti, ISBN 9781040072974
    Alkaen 156,50 €

    The latest edition of this bestselling game development reference offers proven tips and techniques for the real-time rendering of special effects and visualization data that are

  • My Avatar, My Self

    pokkari, 2009, englanti, ISBN 9780786441099

    With videogames now one of the world's most popular diversions, the virtual world has increasing psychological influence on real-world players. This book examines the

  • Animation, Embodiment, and Digital Media

    e-kirja, 2013, englanti, ISBN 9781137283085

    Animation, Embodiment and Digital Media articulates the human experience of technology-mediated animated phenomena in terms of sensory perception, bodily action and imaginative

  • GPU Pro 6

    sidottu, 2015, englanti, ISBN 9781482264616

    The latest edition of this bestselling game development reference offers proven tips and techniques for the real-time rendering of special effects and visualization data that are