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  • Precarious Game

    e-kirja, 2020, englanti, ISBN 9781501746543
    Alkaen 4,00 €

    A Precarious Game is an ethnographic examination of video game production. The developers that Ergin Bulut researched for almost three years in a medium-sized studio in the U.S.

  • Online Gaming in India

    e-kirja, 2024, englanti, ISBN 9781040166369

    This book offers a comprehensive overview from diverse perspectives of online gaming technology, policy, and experiments to understand and review the Indian approach. It starts

  • Savegame

    nidottu, 2019, saksa, ISBN 9783658273941

    Der Band bietet eine Zusammenschau theoretischer und praktischer Perspektiven, die sich rund um das Thema Videospiel, die Erhaltung von Information und die Beharrung auf

  • Audio Anecdotes

    e-kirja, 2004, englanti, ISBN 9781040187838

    Audio Anecdotes is a book about digital sound. It discusses analyzing, processing, creating, and recording many forms of sound and music, emphasizing the opportunities presented by

  • Fundamentals of Game Design

    muu, 2014, englanti, ISBN 9780321929679

    Now in its third edition, the classic book on game design has been completely revised to include the latest developments in the game industry. Readers will learn all the

  • Game Writing

    e-kirja, 2021, englanti, ISBN 9781501348976
    Alkaen 45,20 €

    As the videogame industry has grown up, the need for better stories and characters has dramatically increased, yet traditional screenwriting techniques alone cannot equip writers

  • On Soulsring Worlds

    nidottu, 2025, englanti, ISBN 9781032684017

    The first book-length study devoted to FromSoftware games, On Soulsring Worlds explores how the Dark Souls series and Elden Ring are able to reconcile extreme difficulty in both

  • Architecture and Videogames

    e-kirja, 2025, englanti, ISBN 9781040262290

    This book explores and affirms the emergent symbiosis between videogames and architecture, including insights from a diverse range of disciplines.With contributions from

  • Software Metrics

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    e-kirja, 2014, englanti, ISBN 9781439838235

    A Framework for Managing, Measuring, and Predicting Attributes of Software Development Products and ProcessesReflecting the immense progress in the development and use of software

  • Transforming Gaming and Computer Simulation Technologies across Industries

    e-kirja, 2016, englanti, ISBN 9781522518198
    Alkaen 325,50 €

    In recent years, digital technologies have become more ubiquitous and integrated into everyday life. While once reserved mostly for personal uses, video games and similar