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Fantasy AGE Core Rulebook
Leap into sword and sorcery RPG adventures with the Fantasy AGE Core Rulebook! Powered by the popular Adventure Game Engine (also used in The Expanse, Modern AGE, and Blue Rose …
Lost Island of the Pirate Queen
Lost Island of the Pirate Queen is a swashbuckling adventure series on the high seas for Fantasy AGE, 2nd Edition. Five full-length adventures take the characters from levels 1 to …
Beyond the Ring
The opening of the Ring gates creates unlimited possibilities for new adventures in The Expanse RPG and Beyond the Ring gives GMs all the tools they need to support stories like …
Superteam Handbook
The Superteam Handbook puts the focus on the heroes and their team, with details for players and gamemasters alike to make their team cohesive, dramatic, …
Astonishing Adventures Assembled!
Astonishing Adventures Assembled! presents seven complete scenarios for the Mutants & Masterminds RPG. In these adventures you can face the icy villains of the Cold Front, tangle …
Threefold Core
A vast new setting for Modern AGE where characters explore countless planes of existence. Play a member of the Sodality, an interplanar society devoted to charting and defending …
Danger Zones: A Mutant & Masterminds Sourcebook
Danger Zones details 35 different urban backdrops for your Mutants & Masterminds campaign. These ready-to-use locations range from city staples like the bank, coffee shop, and …
Touching the Wild: A Shadowspawn Bestiary & Rhydan Player's Guide
In the world of the Blue Rose RPG, both good and evil have touched the natural world. The Light reached down and invested some animal—called rhydan—with souls, sapience, psychic …
Vigilante’s Handbook
All that is required for evil to flourish is for good folk to do nothing. When society fails—when corruption or hatred or apathy take root—the helpless and the marginalized suffer …