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It's hard to imagine anyone working in Web design who hasn't read Steve Krug's "instant classic" on Web usability, but people are still discovering it every day.
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Noted software expert Robert C. Martin presents a revolutionary paradigm with Clean Code: A Handbook of Agile Software Craftsmanship.
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| Tipsa en kompis!
| Tipsa en kompis!
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In this how-to companion to Don't Make Me Think, Steve Krug spells out an approach to usability testing that anyone can easily apply to their own web site, application, or other product.
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Presents a step-by-step process to master object-oriented analysis and design, from requirements gathering all the way to code generation.
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| Tipsa en kompis!
| Tipsa en kompis!
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Scott Kelby takes this book to a whole new level as he uncovers the most useful new Adobe Photoshop CS5 techniques for digital photographers.
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Effective Java brings together 78 indispensable programmer’s rules of thumb: the, best solutions for the programming challenges you encounter every day.
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| Tipsa en kompis!
| Tipsa en kompis!
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Four top-notch designers present a catalog of simple and succinct solutions to commonly occurring design problems.
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Organized around 55 specific guidelines, this book reflects on modern design considerations, including exceptions, design patterns, and multithreading.
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| Tipsa en kompis!
| Tipsa en kompis!
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This award-winning book, substantially updated to reflect the latest developments in the field, introduces the concepts and best practices of software architecture.
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In this latest version for Lightroom 3, Scott uses his step-by-step, plain-English style and layout to make learning Lightroom easy and fun.
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| Tipsa en kompis!
| Tipsa en kompis!
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Introduces the features of the C programming language, discusses data types, variables, operators, control flow, functions, pointers, arrays and structures.
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The 15 project-based lessons in this book show readers step-by-step the key techniques for working in Illustrator CS5.
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| Tipsa en kompis!
| Tipsa en kompis!
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Succeeding with Agile is for pragmatic software professionals who want real answers to the most difficult challenges they face in implementing Scrum.
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The 14 project-based lessons in this book show readers step-by-step the key techniques for working in Photoshop CS5.
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| Tipsa en kompis!
| Tipsa en kompis!
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A well-organized,"no-fluff" guide to all versions of C# for programmers at all levels of C# experience. Make the most of C# 4.0’s new features!
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Test-Driven Development (TDD) is now an established technique for delivering better software faster. Two TDD pioneers show how to let tests guide your development.
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| Tipsa en kompis!
| Tipsa en kompis!
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The 10 project-based lessons in this book show readers step-by-step the key techniques for working in Flash CS5.
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This popular tutorial introduction to standard C++ has been completely updated, reorganized, and rewritten to help programmers learn the language faster.
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| Tipsa en kompis!
| Tipsa en kompis!
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Domain-Driven Design: Tackling Complexity in the Heart of Software describes ways to incorporate domain modeling into software development.
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Adobe Flash CS4 Professional Classroom in a Book contains 10 lessons. It is the fastest and most comprehensive way to learn Adobe Flash CS4 Professional.
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| Tipsa en kompis!
| Tipsa en kompis!
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Adobe Illustrator CS4 Classroom in a Book contains 15 lessons. The book covers the basics of learning Illustrator and provides countless tips and techniques.
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This book teaches you how to plan, configure, maintain, and scale a routed network. It focuses on using Cisco routers connected in LANs and WANs.
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| Tipsa en kompis!
| Tipsa en kompis!
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This book offers a complete approach to game design, and includes material on concept development, gameplay design, core mechanics and user interfaces.
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This working manual offers tips, tricks and guidance that can be used by all programmers of all levels. The focus is on creating pragmatic, functional code.
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| Tipsa en kompis!
| Tipsa en kompis!
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The 18 project-based lessons in this book show readers step-by-step the key techniques for working in Dreamweaver CS5.
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The book describes the major UML 2.0 diagram types, what they are intended to do, and the basic notation involved in creating and deciphering them, with a concise format.
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| Tipsa en kompis!
| Tipsa en kompis!
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