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Virtuella världar (virtual reality)
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This book gathers a collection of selected works and new research results of scholars and graduate students presented at the 7th International Conference on Artificial Intelligence …
This book is focused on screenwriting and development for virtual reality (VR). It explores a diverse range of creative approaches to the writing and screen development of VR …
This book focuses on game theory approaches utilized on various domains viz., IoT, blockchain and their applications to biomedical and healthcare services. The book bridges the gap …