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  • Critical Play

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    pocket, 2013, Engelska, ISBN 9780262518659

    An examination of subversive games-games designed for political, aesthetic, and social critique.For many players, games are entertainment, diversion, relaxation, fantasy. But what

  • Handbook of Computer Game Studies

    pocket, 2011, Engelska, ISBN 9780262516587

    A broad treatment of computer and video games from a wide range of perspectives, including cognitive science and artificial intelligence, psychology, history, film and theater,

  • Handbook of Game-Based Learning

    klotband, 2020, Engelska, ISBN 9780262043380

    A comprehensive introduction to the latest research and theory on learning and instruction with computer games.This book offers a comprehensive introduction to the latest research