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This is the second edition of the first ever research monograph that explores the exciting field of augmented reality games and their enabling technologies. The new edition has …
This volume offers new perspectives on knowledge production through various forms of togetherness. Via diverse cases of collaboration in media studies, from methodological …
This volume offers new perspectives on knowledge production through various forms of togetherness. Via diverse cases of collaboration in media studies, from methodological …
This book offers new, multidisciplinary perspectives on esports, one of the most rapidly growing sectors in the sports and leisure industries.Drawing on sociology, philosophy, …
Digital Media as Ambient Therapy explores the ways "e;mental illness"e; can emerge from our relationships (with ourselves, others, and the world), to address the concern …
The best character animation has a strong creative intent, driving a compelling performance. With the addition of interactivity, game animation adds complexity to the craft of how …
Vuonna 2003 julkaistu pelipuhelin N-Gage oli maailmanlaajuinen tuotelanseeraus. Nokian suunnitelma laajentaa viihdebisnekseen meni kuitenkin pahasti mönkään. N-Gagesta tuli …
Game AI Uncovered: Volume One kicks off a brand-new series of books that focus on the development of artificial intelligence in video games. This volume brings together the …
"e;Game Design for Free to Play Live Service"e; is the ultimate guide to designing successful free-to-play mobile games. Based on a decade of experience at companies like …