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A comprehensive update of the leading-edge computer graphics textbook that sets the standard for physically-based rendering in the industry and the field, with new material on GPU …
A highly accessible, step-by-step introduction to deep learning, written in an engaging, question-and-answer style. The Little Learner introduces deep learning from the bottom up, …
A hands-on approach to understanding and building compilers. Compilers are notoriously some of the most difficult programs to teach and understand. Most books about compilers …
The essential guide for writing portable, parallel programs for GPUs using the OpenMP programming model. Today's computers are complex, multi-architecture systems: multiple cores …
A clear, comprehensive, and rigorous introduction to the theory of computation. What is computable? What leads to efficiency in computation? Computability and Complexity offers a …
A hands-on approach to understanding and building compilers using the programming language Python. Compilers are notoriously difficult programs to teach and understand. Most books …
This comprehensive and highly readable textbook teaches how to formally reason about computer programs using an incremental approach and the verification-aware programming language …