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In The Trial of Galileo the new science, as brilliantly propounded by Galileo Galilei, collides with the elegant cosmology of Aristotle, Aquinas and medieval Scholasticism. The …
The game is set in the Hanlin Academy in Ming dynasty China. Most students are members of the Grand Secretariat of the Hanlin Academy, the body of top-ranking graduates of the …
The year is 1912, and Francisco Madero is president of Mexico. Just last year he and his top general ousted the long-standing president (some say dictator) Porfirio Díaz, who is …
Set in Japan during the early years of World War II, this Reacting to the Past game helps students understand the political and strategic reasons behind Japan’s decision to enter …
In this popular Reacting to the Past game, the classroom is transformed into Greenwich Village in 1913, where rebellious “free spirits” gather. Exposed to ideas like woman …
The Needs of Others is set in the UN in 1994, where diplomats learn of violence in Rwanda. Representing UN ambassadors, human rights organisations, journalists and public opinion …
Forest Diplomacy draws students into the colonial frontier, where Pennsylvania settlers and the Delaware Indians (or Lenâpé) are engaged in a vicious and destructive war. Using …
A Norton original in the Reacting to the Past series, The Constitutional Convention of 1787: Constructing the American Republic brings to life the debates that most profoundly …
Frederick Douglass asks students to confront an explosive question: How, in a nation founded on ideas of equal rights and freedom, could the institution of slavery become so …
This Reacting to the Past game is set at a fictional university in the mid-1990s. A debate over the role of athletics quickly expands to encompass demands that women’s sports and …