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SuperCollider, an open-source, cross-platform software program for real-time sound synthesis and algorithmic composition, was created by James McCartney in 1996 and has evolved to …
Simon Reynolds's first book in eight years is a celebration of music that feels like a taste of tomorrow. Sounds that prefigure pop music's future - the vanguard genres and heroic …
'The rainbow reaches right across the sky, for miles and miles, and has landed right in the middle of our field. My mother, Alison, is standing at the beginning. I'm sure it's a …
Software mediates a great deal of human musical activity. The writing, running, and maintenance of code lies at the heart of such software. Code Musicology: From Hardwired to …
An expansive and illuminating account of the development of electronic music in the UK, told with passionate enthusiasm by Matthew Collin, the critically-acclaimed author of …
'The rainbow reaches right across the sky, for miles and miles, and has landed right in the middle of our field. My mother, Alison, is standing at the beginning. I'm sure it's a …
Like most Mancunians of his age, Sacha Lord's life has been a tale of two cities. Then and now. Over the past three decades, Sacha has been in the …
Modular Synthesis: Patching Machines and People brings together scholars, artists, composers, and musical instrument designers in an exploration of modular synthesis, an unusually …
Like most Mancunians of his age, Sacha Lord's life has been a tale of two cities. Then and now.
Four Ways of Hearing Video Game Music offers a novel account of the ways in which video games invite us to hear and listen to their music. By taking a phenomenological approach to …