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This book explores the many ways Gothic literature and media have informed videogame design. Through a series of detailed case studies, Videogames and the Gothic illustrates the …
Make the creative leap to 3D. Realize your artistic vision with this treasure chest of instructional, practical projects. Get the essential concepts and techniques without drowning …
Information Visualization in the Era of Innovative Journalism brings together over 30 authors from countries around the world to synthesize how recent technological innovations …
Carefully detailed screen shots and step-by-step directions illustrate how to use Encore DVD software in a time-efficient way. Readers learn to harness the full scope of Encore …
This edited collection considers various meanings of the "e;Spotification"e; of music and other media. Specifically, it replies to the editor's call to address the changes …
This student-friendly book provides an accessible overview of the primary debates about the effects of video games. It expands on the original The Video Game Debate to address the …
We are witnessing a revolution in storytelling. Publications all over the world are increasingly using immersive storytelling-virtual reality, augmented reality and mixed …
Hybrid Drawing Techniques: Design Process and Presentation reaffirms the value of traditional hand drawing in the design process by demonstrating how to integrate it with digital …
Journalism Design is about the future of journalism. As technologies increasingly, and continually, reshape the way we interact with information, with each other and with our …
Inspired by Roland Barthes's practice of "e;semioclasm"e; in Mythologies, this book offers a "e;technoclasm"e;; a cultural critique of US narratives, discourses, …