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Young people in the West are more likely to encounter religion in videogames than in places of worship like churches, mosques or temples. Lars de Wildt interviews developers and …
The history of European videogames has so far been overshadowed by the global impact of the Japanese and North American industries. However, European game development studios have …
Transnational Play approaches gameplay as a set of practices and a global industry that includes diverse participation from players and developers located within the global South, …