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A comprehensive, practical guide to composing video game music, from acquiring the necessary skills to finding work in the field.Music in video games is often a sophisticated, …
A cultural study of video game afterlife, whether as emulation or artifact, in an archival box or at the bottom of a landfill.We purchase video games to play them, not to save …
A broad treatment of computer and video games from a wide range of perspectives, including cognitive science and artificial intelligence, psychology, history, film and theater, …
An examination of subversive games-games designed for political, aesthetic, and social critique.For many players, games are entertainment, diversion, relaxation, fantasy. But what …
Classic and cutting-edge writings on games, spanning nearly 50 years of game analysis and criticism, by game designers, game journalists, game fans, folklorists, sociologists, and …
An investigation of independent video games-creative, personal, strange, and experimental-and their claims to handcrafted authenticity in a purely digital medium.Video games are …
An investigation into computer game interfaces, both naturalistic and symbolic, and the distinction between gameworlds and other kinds of fictional worlds.Computer games usually …
The cultural contradictions of early video games: a medium for family fun (but mainly for middle-class boys), an improvement over pinball and television (but possibly …
An overview of mobile learning games that argues for the educational advantages of handheld games over their big-screen counterparts.New technology has brought with it new tools …
A critical approach to interactive fiction, as literature and game.Interactive fiction-the best-known form of which is the text game or text adventure-has not received as much …