Real-Time Rendering
  • Format: Innbundet
  • Språk: Engelsk
  • Utgitt: 200807
  • Antall sider: 1026
  • Opplag: 3, 
    Vekt i gram: 1814
  • ISBN10:1568814240
  • ISBN13:9781568814247

Real-Time Rendering

(Innbundet)
Beskrivelse:

Thoroughly revised, this third edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style. The authors have made the figures used in the book available for download for fair use.:Download Figures.

Kundeanmeldelser og blogger

Søk flere bøker:

Kunder som har kjøpt denne boken har
også kjøpt:
Legg i handlekurv Vår pris967,-
Game Engine Architecture
av Gregory, Jason
Vår pris471,-
Legg i handlekurv Vår pris353,-
Legg i handlekurv Vår pris304,-
Mitt privatliv
av Espedal, Tomas
Legg i handlekurv Vår pris349,-