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How prisoners serve as media laborers, while the prison serves as a testing ground for new media technologies. Prisons are not typically known for cutting-edge media technologies. …
A study of the gruesome game characters we love to beat--and what they tell us about ourselves. Since the early days of video games, monsters have played pivotal roles as dangers …
Over the last half century, "smartness"--the drive for ubiquitous computing--has become a mandate: a new mode of managing and governing politics, economics, and the environment. …
A provocative study that reconsiders our notion of play--and how its deceptively wholesome image has harmed and erased people of color. Contemporary theorists present play as …
A provocative investigation of the future of photography and human perception in the age of AI. We are constantly photographing and being photographed while feeding machine …
Reimagining press freedom in a networked era: not just a journalist's right to speak but also a public's right to hear. In Networked Press Freedom, Mike Ananny offers a new way to …