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Focusing on the "e;how"e; and "e;why"e; of digital reporting, this interactive textbook equips readers with all the skills they need to succeed in today's …
This book studies how a technological innovation -- in this case the computer -- progresses from its origin as an idea in someone's mind to its eventual manifestation as a useable …
Access and interpret manufacturer spec information, find shortcuts for plotting measure and test equations, and learn how to begin your journey towards becoming a live sound …
Multimedia and Communications Technology is a practical explanation of the technologies that bring together existing products such as the PC, telephone and television. It is …
This is the first full-length study about the British artist Roy Ascott, one of the first cybernetic artists, with a career spanning seven decades to date. The book focuses on his …
Drawing on decades of experience, Beep to Boom: The Development of Advanced Runtime Sound Systems for Games and Extended Reality is a rigorous, comprehensive guide to interactive …
In view of the ever-increasing use of interactive and emerging technologies in museum spaces, Museums and Technologies of Presence rethinks the role of such technologies as …
Game Audio Mixing offers a holistic view of the mixing process for games, from philosophical and psychological considerations to the artistic considerations and technical processes …
It's All Analytics! The Foundations of AI, Big Data and Data Science Landscape for Professionals in Healthcare, Business, and Government (978-0-367-35968-3, 325690)Professionals …
This book introduces an important group of logics that have come to be known under the umbrella term 'susbstructural'. Substructural logics have independently led to significant …