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This unique, accessible textbook presents a succession of implementations of the open-source RISC-V processor. Implementations are offered in increasing difficulty (non-pipelined, …
This textbook discusses the most fundamental and puzzling questions about the foundations of computing. In 23 lecture-sized chapters it provides an exciting tour through the most …
John Vince explains a wide range of mathematical techniques and problem-solving strategies associated with computer games, computer animation, virtual reality, CAD and other areas …
This textbook discusses the design and implementation of basic algebraic graph algorithms, and algebraic graph algorithms for complex networks, employing matroids whenever …
This easy-to- follow textbook/reference guides the reader through the creation of a fully functional embedded operating system, from its source code, in order to develop a deeper …
This easy-to-follow textbook/reference presents a concise introduction to mathematical analysis from an algorithmic point of view, with a particular focus on applications of …
This book is an essential tool for second-year undergraduate students and above, providing clear and concise explanations of the basic concepts of computer graphics, and enabling …
The second edition of this textbook includes revisions based on the feedback on the first edition. In a new chapter the authors provide a concise introduction to the remainder of …
This textbook provides a practical perspective on autonomic computing. Through the combined use of examples and hands-on projects, the book enables the reader to rapidly gain an …
This textbook presents the fundamental concepts and methods for understanding and working with images and video in an unique, easy-to-read style which ensures the material is …