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Hakutulokset: Hakutulos
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yhteensä 2 hakutulosta
Artificial Intelligence for Computer Games
sidottu,
2004,
englanti,
ISBN 9781568812083
Learn to make games that are more fun and engaging! Building on fundamental principles of Artificial Intelligence, Funge explains how to create Non-Player Characters (NPCs) with …
AI for Games and Animation
sidottu,
1999,
englanti,
ISBN 9781568811031
John Funge introduces a new approach to creating autonomous characters. Cognitive modeling provides computer-animated characters with logic, reasoning, and planning skills. …